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Opening a Design
This video shows you how to open a design in Maxsurf using the File | Open method and the drag and drop method. play
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Working in different windows layouts
Maxsurf uses numerous windows to display the different design data. With limited space available on your monitor, you continuously have to find a compromise between the number of windows you have open and the size of the windows. Learn how to customise the window layout in Maxsurf. play
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Window options for the Assembly Pane
This video will show you the different window options for the Assembly Pane. play
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Working in the Perspective view window
This video will show you how to rotate a model in the
Perspective view window using the slider bars and free rotate. The video also shows how to render the model and
toggle different light sources.
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Displaying contours
This video will show you how to toggle the display of different contour lines in different windows using toolbar buttons and the Contours dialog. play
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Working in the Body Plan view window
This video will show you the different view options in body plan such as Show/Hide Net, Display/Hide Sections and how to use the control box to switch between sections or switch your active column of control points. play
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Zooming, Shrinking, Panning and Home view
This video shows the use of zoom, shrink and pan commands. This video also shows how to customise the home view to your own personal preference and use the Home view command. play
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Measuring coordinates in Maxsurf
This video will show you how to measure absolute and relative coordinates as well as angles in Maxsurf. play
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Effects of surface stiffness on a 2D Curve
This video shows the effects that a change to the surface stiffness has on the shape of a spline. Watch this video to get a good conceptual understanding of surface stiffness. play
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Effects of surface stiffness on a 3D surface
This video shows the effect of surface stiffness on the shape of a 3D surface. You will see that a surface can have a different value for the stiffness in the transverse and in the longitudinal direction. play
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Starting a design
This short video shows you the first steps of starting a design from scratch: Starting a New Design, Inserting a Default surface, techniques to add rows and columns of control points in different windows, saving your design. play
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Design Preparation
This short video shows you how to setup the Frame of Reference and the Zero Point and define the Grid.
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Modelling Corners and Edges
This video shows you how to set the 4 corner
control points positions numerically, and then manipulate the edges in the
different view windows. This video also shows how to use the Control Box in
Body Plan view is used to activate different columns of control points.
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Modelling Internal Control Points
This video shows you how the internal control points are positioned in Body Plan view while using the control box to switch columns. This video also shows how to use different view windows to track down any irregularities in the control point net. play
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Modifying an existing design
This video shows you how to resize the trawler
sample design and apply a simple parametric transformation on your own
MyFirstDesign file: increasing the displacement whilst keeping the draft the
same.
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Displaying curvature on a curve
This video will show you the different curvature display tools for curves such as Curvature porcupines and Compress view. The video will also show some steps to manually improve the fairness of this curve. play
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Displaying curvature on a surface using rendering
This video will show you the different rendering options in Maxsurf and how they can be used to display curvature on a surface. play
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Straightening control points
This video shows you how to use the straighten command to straighten control points on the deck edge of a containership followed by straightening the Flat of Sides area of the hull. play
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Smoothing control points
This video demonstrates the use of the Smooth Controls command to smoothen out the hull surface of a trawler. play
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Modelling a discontinuity on a curve using compacted control points
This video shows how a knuckle can be created in a curve by compacting control points. This video also shows the advantage of grouping compacted control points together play
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Modelling a chine or knuckle in a surface using compacted control points
This video shows how to model a chine or knuckle line in a surface by compacting control points. play
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Adding a transom using trimming
This video shows you the use of trimming after inserting a transom surface. This video also shows how the trimmed surfaces automatically update to changes in surface shape or position. play
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Adding a deck and a bowthruster using trimming
This video shows you how to quickly model a step in a deck surface, insert a bowthruster and use right click trimming. play
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Designing a multi-chine hull using bonding
This video shows the procedure of bonding two surface edges and shows what happens when you try to bond two edges without matching stiffness. This video also shows how to use the Duplicate Surfaces command to ensure that both surface edges share the same properties. play
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Calculations in Maxsurf
This video shows you how to carry out Upright Hydrostatic calculations, view the Curve of Areas and calculate different Surface Areas. play
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