Tutorial: Creating a Simple Hull Form

The remainder of this chapter concentrates on the development of a very simple model hull form. From a default surface, the control points will be rearranged to form the hull shape shown in Figure 9. The following sections describe how to add a surface and modify the geometry of the surface by moving the controls that make up the surface. The successive sections then extend the script by adding a new piece of code to define the Grid lines and determine the Hydrostatics of the hull.

·   Tutorial Part 1: A Basic Maxsurf Script

·   Tutorial Part 2: Moving the Surface Control Points

·   Tutorial Part 3: Creating a Grid

·   Tutorial Part 4: Calculating the Hydrostatics

·   Tutorial Part 5: Combining the Code Segments

 

Each of these sections begins by introducing a small part of the Maxsurf object model. It then uses this in the development of a script for creating the hull form. The entire script for generating the hull form is listed at the end of this chapter.

 

The final result of this tutorial will look like this in Maxsurf:

Figure 9 The Surface Hull Shape, created by moving the control points from the default Maxsurf surface.